Spooky Floe is on the shelf. 500 packs, then it is gone.

Rip a pack.
Pull a penguin.

Ten collectible penguin cards per pack, paid in SOL. Odds on every box, instant buyback on every card.

Pick a box.

Five series on the shelf. Every box prints its full lineup, the odds of each card and what we pay to buy it back.

Neon Night

10 cards: 6 Common, 3 Uncommon, 1 Rare or better.

Price
0.25
Avg. value
0.225
Top card
0.925
  1. Glowstick82%
    Buyback 0.0064 SOL
  2. Synth82%
    Buyback 0.0064 SOL
  3. Pixel82%
    Buyback 0.0064 SOL
  4. Kickflip82%
    Buyback 0.0064 SOL
  5. Laser88%
    Buyback 0.013 SOL
  6. Arcade Ace88%
    Buyback 0.013 SOL
  7. Rare chase38%
    Buyback 0.038 SOL
  8. Rare chase38%
    Buyback 0.038 SOL
  9. Epic chase18%
    Buyback 0.17 SOL
  10. Legendary chase7.0%
    Buyback 0.786 SOL

Odds are the chance a card shows up in one pack. Average value sits about 10% under the price; that gap is the platform's cut.

Fifty penguins. Two Mythics.

Series One runs from snow-cone Commons to the Chrome Emperor. Rare and up are printed on foil; tilt one and watch it catch the light.

Start collecting
  • Chrome Emperor card
    Chrome EmperorMythic · 8 SOL
  • Pip card
    PipCommon · 0.0015 SOL
  • Bass Drop card
    Bass DropRare · 0.045 SOL
  • DJ Floe card
    DJ FloeEpic · 0.08 SOL
  • Spectral Pudgy card
    Spectral PudgyMythic · 4 SOL
  • Aurora card
    AuroraLegendary · 0.185 SOL
  • Trick card
    TrickCommon · 0.015 SOL
  • Neon Overlord card
    Neon OverlordLegendary · 0.925 SOL
  • Golden Monarch card
    Golden MonarchEpic · 0.8 SOL

Every pull comes with a receipt.

We lock in a hashed server seed before you pay. Your seed and a counter decide the pull. Afterwards the seed is revealed and you can recompute every card yourself.

Verify a pull

Pull receipt

Demo, computed in your browser

Committed before you buy
…
Your client seed
…
Nonce
…
Server seed, revealed after
…
sha256(seed:client:nonce)
…
Hit slot roll
…

Rolling

Pudgy Gacha

The back of the pack

What is in a pack?
Ten cards from that series: six Common, three Uncommon and one slot that is always Rare or better.
What can I do with a card?
Keep it, sell it straight back for 85% of its value, or list it on the market at your own price (5% fee on sale).
Is it fair?
We publish a hash of a secret seed before you pay. After the pull the seed is revealed, so anyone can recompute every card.
Where is my key?
Wallets made here are generated and encrypted in your browser. The key never reaches our servers. Phantom, Solflare and Backpack work too.
Is it real money?
Not yet: this preview runs on Solana devnet with test SOL. On mainnet you pay real SOL and can lose what you spend.
Why under the price?
A pack's cards are worth about 90% of its price on average. That gap pays for the platform.
  • Wallet in your browser
  • Phantom · Solflare · Backpack
  • Import a key
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